Ryse: Son of Rome

Ryse: Son of Rome

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The Imaginarium Studio received the contract to produce the motion capture for Crytek upcoming next generation game, Ryse: Son of Rome. I have been part of the motion capture team that has worked on this title for many months, I have worked on stage and in post production for capturing and cleaning the data. I found the whole experience to be incredibly interesting and a great insight into the production of AAA game development. The stage days also allowed a rare chance to meet and talk about the game with the top members of the production team and even suggested improvements and analysis on early game builds.

Ryse: Son of Rome footage

Ryse:Son of Rome - Behind the scenes which shows a lot of work done by the Imaginarium Studio's

Another video showing content from Ryse:Son of Rome